Procedural noise functions in GLSL—Perlin, simplex, Worley/cellular, value noise, FBM (Fractal Brownian Motion), turbulence, and domain warping. Use when creating organic textures, terrain, clouds, wa
skills/shader-noise
Use this skill when the user asks to save, remember, recall, or organize memories. Triggers on: 'remember this', 'save t...
CLI tool for configuring and monitoring Claude Code
指导Claude按照二哥的风格撰写求职类文章,包括公司薪资爆料、年终奖盘点、求职攻略、offer选择建议等内容。