threejs-syntax-shaders
Use when writing custom GLSL shaders, creating ShaderMaterial or RawShaderMaterial, defining uniforms, or patching built-in materials with onBeforeCompile. Prevents the common mistake of wrong uniform
Also installable via skills CLI
npx skills add OpenAEC-Foundation/Three.js-Claude-Skill-Package/skills/source/threejs-syntax/threejs-syntax-shaders
Source
Path:
skills/source/threejs-syntax/threejs-syntax-shaders/SKILL.md(master)