Use this skill when working with Unity game engine - C# scripting, Entity Component System (ECS/DOTS), physics simulation, shader programming (ShaderLab, HLSL, Shader Graph), and UI Toolkit. Triggers
Create design documents for Stapledons Voyage game features. Use when user asks to create a design doc, plan a feature,...
Apply chronicle event effects to world state. Use when events need to modify entities (battles change force strength, tr...
Archived skill guidance for mhxx-switch-cis.