myth-merch-studio

Turn symbols, phrases, and fandom lore into merch, collectible, and limited-drop concepts, then output a merch brief. Use when Codex needs to translate fandom canon into products without stripping the

SKILL.md

GitHub

Myth Merch Studio

Use this skill when you need merch or collectible concepts that feel native to the audience's lore instead of generic branded product.

Default product shape: a compact macOS MenuBarExtra utility with a source-aware popover for lore loading, concept drafting, and merch export and an optional settings/history window.

Quick Start

  1. Confirm the subject, target audience, and source window.
  2. Gather only public or user-authorized material into a working set.
  3. Produce a merch-brief with the default sections below.
  4. If the user wants a richer product concept, keep it menu bar first and native to SwiftUI.

Accepted Inputs

  • canon maps, iconography kits, and known audience symbols or phrases
  • product constraints such as format, materials, price bands, and minimum order concerns
  • drop timing, event hooks, or seasonality notes
  • licensing, trademark, or collaborator boundaries that must stay respected

Output Artifact

Primary artifact: merch-brief

Default sections:

  • Merch concepts with audience rationale
  • Phrase, symbol, or object mapping for each concept
  • Material, format, and packaging notes
  • Drop framing, scarcity logic, and no-go ideas
  • Rights and risk review before production

Workflow

Gather Sources

  • Load the strongest symbols and phrases from the audience canon first.
  • Separate durable lore from fleeting memes before turning it into product.
  • Note the operational constraints early so concepts stay manufacturable.

Distill Signal

  • Match symbols and phrases to product formats that feel earned.
  • Reject ideas that flatten the lore into generic slogan merch.
  • Flag any likeness, trademark, or collaborator-rights risk before concepting further.

Build The Artifact

  • Export a merch brief with concept, rationale, format, and drop logic.
  • Include one stretch concept and one safe concept for each route.
  • End with a short rights review so the team knows what needs human approval.

Mac Product Shape

  • Prefer MenuBarExtra with these primary actions:
    • Load Lore
    • Draft Concepts
    • Review Drop
    • Export Brief
  • Keep the popover between 320 pt and 380 pt wide with grouped sections, clear source status, and a strong export action.
  • Use a lightweight settings or history window only for source rules, saved exports, or weighting controls.

Safety Boundaries

  • Work only from public or user-authorized material.
  • Do not assist with stalking, covert profiling, rumor laundering, harassment, or minors-focused manipulation.
  • Do not encourage unlicensed likeness use, collaborator appropriation, or scarcity tactics that lean on pressure instead of meaning.

Example Prompts

  • Use $myth-merch-studio to turn this artist's canon phrases and symbols into three collectible merch routes with one polished merch brief.
  • Use $myth-merch-studio to convert this founder-brand lore into tasteful drop concepts that still respect licensing and manufacturing constraints.

Resources

  • references/product-spec.md: product surface, SwiftUI layout, artifact template, icon direction, and first-run behavior.