shader-fundamentals

2

GLSL shader fundamentals—vertex and fragment shaders, uniforms, varyings, attributes, coordinate systems, built-in variables, and data types. Use when writing custom shaders, understanding the graphic

by Bbeierle12· Repository·data
shader
fundamentals
Also installable via skills CLI
npx skills add Bbeierle12/Skill-MCP-Claude/data/shader-fundamentals

Source

Repo:local
Path:data/shader-fundamentals(main)

Related in data

shader-fundamentals | AgentArea Skills