shader-fundamentals

2

GLSL shader fundamentals—vertex and fragment shaders, uniforms, varyings, attributes, coordinate systems, built-in variables, and data types. Use when writing custom shaders, understanding the graphic

by Bbeierle12· Repository·development
shader
fundamentals
Also installable via skills CLI
npx skills add Bbeierle12/Skill-MCP-Claude/development/shader-fundamentals

Source

Repo:local
Path:development/shader-fundamentals(main)

Related in development

shader-fundamentals | AgentArea Skills