shader-sdf

2

Signed Distance Functions (SDFs) in GLSL—2D/3D shape primitives, boolean operations (union, intersection, subtraction), smooth blending, repetition, and raymarching fundamentals. Use when creating pro

by Bbeierle12· Repository·development
shader
sdf
Also installable via skills CLI
npx skills add Bbeierle12/Skill-MCP-Claude/development/shader-sdf

Source

Repo:local
Path:development/shader-sdf(main)

Related in development

shader-sdf | AgentArea Skills