Physics simulation for particle systems—forces (gravity, wind, drag), attractors/repulsors, velocity fields, turbulence, and collision. Use when particles need realistic or artistic motion, swarm beha
skills/particles-physics
Add unsigned integer (uint) type support to PyTorch operators by updating AT_DISPATCH macros. Use when adding support fo...
Guide users through creating Agent Skills for Claude Code. Use when the user wants to create, write, author, or design a...
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to...