83,201 skills sorted by stars.
Production patterns for Unity's Data-Oriented Technology Stack (DOTS) including Entity Component System, Job System, and Burst Com...
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building dat...
Remote control Unity Editor via CLI using unityctl. Activate when user mentions Unity Editor, play mode, asset compilation, Unity...
Cree des outils custom pour l'editeur Unity : inspectors personnalises, fenetres d'outils, drawers, menu items, wizards et asset p...
Guardian: Ino | Awakened: Transcendent Connection
Install Unity Hub/Editor, activate licenses, run headless builds and tests
Unity New Input System configuration skill for action maps, device bindings, control schemes, and cross-platform input handling.
Unity MCP Server 部署指南与 API 使用技巧,包含常见问题排查与解决方案
This skill should be used when the user asks about "MCP tools", "Unity MCP", "enable tool groups", "which MCP tools", "create Game...
Optimize Unity games for mobile platforms with IL2CPP, platform-specific code, and memory management. Masters iOS/Android deployme...
Developpement multijoueur avec Netcode for GameObjects. Setup reseau, NetworkBehaviour, synchronisation d'etat, RPCs, lobby et rel...
Unity Netcode for GameObjects skill for multiplayer networking, RPCs, state synchronization, and server-authoritative gameplay.
Implement multiplayer games with Unity Netcode, Mirror, or Photon. Masters client-server architecture, state synchronization, and...
Audit statique de performance pour projets Unity. Triggers: /perf, /perf-audit, 'audit performance', 'optimiser performance', 'ant...
Optimize Unity game performance through profiling, draw call reduction, and resource management. Masters batching, LOD, occlusion...
Unity Profiler skill for performance analysis, frame debugging, memory profiling, and optimization workflows.
Keep Unity repos stable for CI/CD with proper gitignore, LFS, and project settings
R3 (Reactive Extensions) library expert specializing in modern reactive programming patterns, event-driven architectures, and Obse...
Prototypage instantane de gameplay Unity. Triggers: /proto, /prototype, 'prototyper', 'idee de jeu', 'tester une mechanique', 'rap...
Refactoring incremental et securise de code C# Unity. Detecte les code smells, propose un plan priorise par risque, et execute les...
Implementer un systeme de sauvegarde et persistence : /unity-save, /save, sauvegarde, save system, persistence, sauvegarder, charg...
Analyzes scenes for performance bottlenecks (draw calls, batching, textures, GameObjects). Use when optimizing scenes or investiga...
Genere des shaders Unity (HLSL/ShaderLab) pour effets visuels. Triggers: /shader, /shader-gen, 'creer un shader', 'effet visuel sh...
Unity Shader Graph skill for visual shader authoring, custom nodes, and material effects.
Generates production-ready C# script templates (MonoBehaviour, ScriptableObject, Editor, tests). Use when creating new scripts or...
Generation et execution de tests Unity (NUnit, EditMode, PlayMode). Analyse le code existant, extrait la logique testable, genere...
Execute and analyze Unity Test Framework tests from the command line. This skill automates test execution for Unity projects by de...
This skill should be used when the user asks about "tests", "unit tests", "EditMode tests", "PlayMode tests", "Test Runner", "test...
Unity Test Framework CLI automation and test writing patterns. Masters batchmode execution, NUnit assertions, EditMode/PlayMode te...
TextMeshPro (TMPro) expert for Unity text rendering with advanced typography, performance optimization, and professional text effe...
Build and optimize Unity UI with UI Toolkit and UGUI. Masters responsive layouts, event systems, and performance optimization. Use...
Guides selection between UGUI and UI Toolkit for projects. Use when choosing UI framework or migrating UI systems.
Creation d'interfaces utilisateur avec UI Toolkit (UXML, USS, C# bindings). Genere des ecrans complets avec structure UXML, stylin...
Unity UI Toolkit skill for runtime UI development, USS styling, UXML templates, and custom visual elements.
UniRx (Reactive Extensions) library expert for legacy Unity projects. Specializes in UniRx-specific patterns, Observable streams,...
UniTask library expert specializing in allocation-free async/await patterns, coroutine migration, and Unity-optimized asynchronous...
VContainer dependency injection expert specializing in IoC container configuration, lifecycle management, and Unity-optimized DI p...
Develops XR applications using Unity for AR and VR, focusing on immersive interactions and cross-platform compatibility.
USE FOR: Building 2D and 3D games, simulations, AR/VR experiences, and interactive applications using the Unity game engine with C...
Create unityctl plugins. Use when the user wants to create, scaffold, or write a unityctl plugin (script or executable).