uloop-execute-dynamic-code-hatayama-uloopmcp
118Execute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) Reference wiring with SerializedObject, (3) Scene/hier
Also installable via skills CLI
npx skills add hatayama/uLoopMCP/.codex/skills/uloop-execute-dynamic-code