uloop-execute-dynamic-code-hatayama-uloopmcp

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Execute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) Reference wiring with SerializedObject, (3) Scene/hier

by hatayama· Repository·development
Also installable via skills CLI
npx skills add hatayama/uLoopMCP/.codex/skills/uloop-execute-dynamic-code

Source

Path:.codex/skills/uloop-execute-dynamic-code/SKILL.md(main)

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