strategy
Planning-driven maps: defenses, units or points, an economy, and waves or opponents that push back.
SKILL.mduser-level-skills/genre/strategy/SKILL.md
GitHubGenre Skill: Strategy
Planning-driven maps: defenses, units or points, an economy, and waves or opponents that push back.
Map types (use as the variant)
- tower-defense: waves of enemies on a fixed route against placed defenses
- wave-defense: co-op waves around one base or objective
- base-control: capture and hold points with an economy
How to use
- REFERENCE items are design guidance written for UEFN in our own words. They are the documented starting point, not proof that they fit this map: follow them, and say when a playtest disagrees.
- Items marked confirmed or proven come from the owner's own maps and outrank reference items. Nothing is learned without the owner's approval on the Knowledge page.
- Name the device or Verse API only after checking it in the Verse digest or with the editor tools.