triage-route

Triage and routing of a reverse-engineering task: by signal (what the target is, what material exists, what result is wanted) choose which reverse-engineering skill to load first. Use ALWAYS at the st

SKILL.md

GitHub

Triage & route

Home branch in Memora: root/skill/triage-route.

The first thing a reverse-engineer does: 4 questions and a route. Don't read all skills at once — only the route.

4 questions (always)

  1. What is the target: website / API / JS bundle / extension / binary / protocol / black box?
  2. What action matters: launch, login, search, request, encryption, validation, data exchange?
  3. What material already exists: file, URL, HAR/PCAP, log, screenshot, dump, source — or only a description?
  4. What result is wanted: explain behavior, find the entry point, intercept/substitute, reconstruct a request, a report?

If there is no material — first a plan to collect artifacts, not an "analysis" of an invisible target.

Choosing a route (signal → load first)

This router owns no parts: the choice below is which other skill to load first.

Signal (target/material) Skill to load first
Website, web app, "how does this work" reverse-engineering (black-box recon first)
API, "what requests", contract reverse-engineering → protocol-reverse (contract from traffic)
Minified JS, bundle, obfuscation js-reverse → reverse-engineering
Signature/token/encrypted param (x-s, x-bogus, _abck...) js-reverse (find the signer) — no dedicated signature skill; if the signing logic is server-side, report what is observable
Binary body (protobuf/grpc/msgpack), PCAP, WebSocket protocol-reverse
"Intercept/substitute/mock/redirect" reverse-engineering (traffic via a local proxy)
Extension, content script reverse-engineering → js-reverse
Logs, errors, "why doesn't it work" dev part systematic-debugging (first separate your own side from theirs)
Native binary (EXE/ELF/Mach-O), .so/.dll, crack, malware ida-reverse/ghidra-reverse/radare2 (triage → static → dynamic → patch); malware → malware-analysis
File of unknown format, firmware, save, dump binary-diff (signature → structure → extraction); firmware → firmware-pentest
Game: Unity/Unreal/Cocos, assets, saves, mechanics reverse-engineering (engine → code → resources → patch); assets via binary-diff
Mobile app (APK/IPA), Frida, TLS-pinning apk-reverse / mobile-reverse (decompile → dynamic → traffic)
Encrypted: traffic/file/field, signature, hash, keys protocol-reverse (recognize → key → decrypt)
Recover a function/algorithm binary-diff / ida-reverse / ghidra-reverse

Skill names follow the workspace's actual inventory — resolve the canonical name from skills/ before loading; do not invent skills.

Rules

  • Order: understand (blueprint) → redirect (intercept) → recover (reconstruction). You cannot intercept what you do not understand.
  • One route at a time — don't drag in all skills at once.
  • Unknown target type — start with reverse-engineering (recon).
  • No material — a collection plan, not an analysis.
  • Findings go into Memora under root/skill/triage-route (or the project branch when the work belongs to a project), one node per finding with what was observed and how it was verified. There is no local findings database.
  • Forks go to ask_questions: whose system is being touched, whether an action could break someone else's service, and what counts as out of scope.

Related

reverse-engineering, protocol-reverse, js-reverse, binary-diff, security, research.