Analyzes room observations to identify objects matching a given target description (e.g., 'living thing'). Triggered after exploring a room when the agent needs to locate a specific type of item. Proc
Create design documents for Stapledons Voyage game features. Use when user asks to create a design doc, plan a feature,...
Apply chronicle event effects to world state. Use when events need to modify entities (battles change force strength, tr...
Archived skill guidance for mhxx-switch-cis.