Browse 138,453 skills across 70 categories. Mirrored from majiayu000/claude-skill-registry.
Comprehensive game design theory covering MDA framework, player psychology,balance principles, and progression systems....
Systems and mechanics architect - Masters GDD authorship, player psychology, economy balancing, and gameplay loop design...
Use when designing game feel, player feedback systems, or when creating animations that enhance gameplay and player sati...
游戏开发剧本处理技能 - 指导Claude Code使用游戏开发剧本处理器插件将剧本文件转换为游戏配置文件
Use when building game systems, implementing Unity/Unreal features, or optimizing game performance. Invoke for Unity, Un...
Expert in interactive entertainment, creating immersive experiences with Unity, Unreal Engine, and Godot.
Game development orchestrator. Routes to platform-specific skills based on project needs.
Game development orchestrator.
Game development mastery - from game design documents to systems programming. Covers gameplay loops, narrative design, m...
Game development with Unity, Unreal Engine, and Godot. Use when building games, implementing game mechanics, physics, AI...
Game development orchestrator that routes to platform-specific skills based on project needs. Use when building games or...
Core game development patterns and fundamentals applicable to all platforms. Use when working on game architecture, game...
Guide for game engine development resources including engine source code, plugins, and development guides. Use this skil...
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to...
Master game engines - Unity, Unreal Engine, Godot. Engine-specific workflows, systems architecture, and production best...
ゲームの「面白さ」を再現可能な構造として言語化するスキル。 以下の場面で使用: (1)新規ゲーム設計時に体験コアを定義する (2)既存ゲームの面白さを構造的に分析する (3)「ゲームの面白さを言語化したい」「体験を設計したい」と言われた時。...
Narrative RPG game master for collaborative storytelling. Use for tabletop RPG sessions, solo narrative games, or any re...
Use this skill for "game feel", "juice", "polish", "screen shake", "hit pause", "hitstop", "particles", "impact", "feedb...
Generate GameSpec JSON and Lua scripts for the AI Game Platform. Use when creating games, adding features like player mo...
Guide for game hacking techniques and cheat development. Use this skill when researching memory manipulation, code injec...
Fixed timestep game loop with interpolation for frame-rate independent physics. Separates physics updates from rendering...
Designs engaging gameplay loops, economies, and progression systems, balancing challenge and reward for interactive expe...
使用game-meta进行策划表相关的操作,包括导出csv文件、更新game-meta工具
Implements networking for multiplayer games, handling protocols, latency, and synchronization.
Expertise in real-time multiplayer networking, lag compensation, and authoritative server architectureUse when "multipla...
Optimize game code for per-frame performance and GC pressure. Use PROACTIVELY when editing game loops, update functions,...
Run post-release tasks for Stapledons Voyage game versions. Sends AILANG feedback summary, updates documentation, and ar...
Game programming languages - C#, C++, GDScript. Learn syntax, patterns,and engine-specific idioms for professional game...
ゲームの要件定義書を作成するためのスキル。漠然としたゲームアイデアを設計可能な形に変換する。 使用タイミング:(1)「ゲームを作りたい」「新しいゲームを企画したい」と言われた時、 (2)「ゲームのアイデアを整理したい」「要件をまとめたい」と...
Use when working with candidate scoring, confidence calculation, softmax aggregation, or guess decision logic. Load for...
Game server architecture, scalability, matchmaking, and backend systemsfor online games. Build robust, scalable multipla...
Expert knowledge of Unity-based game skill configuration system. Use when working with skill JSON files, generating/modi...
Execute approved sprint plans for Stapledons Voyage using AILANG. ALL game logic must be AILANG - engine is rendering on...
Plan development sprints for Stapledons Voyage game features. Analyzes design docs, estimates effort considering AILANG...
Game state management for turn-based board games. Use when designing state structure, implementing game logic, validatin...
Implements common game systems including inventory, shops, trading, quests, achievements, pets, crafting, and leveling....
Review code changes for game/engine systems with a focused Game Systems Engineer mindset. Use when the user asks to revi...
Game theory expert covering Nash equilibrium, strategic thinking, auction theory, and cooperative games
Game development tools, asset pipelines, version control, build systems,and team development workflows for efficient pro...
Evolve and maintain game vision through Q&A interviews and decision tracking. Use when exploring game concepts, validati...
Generate complete multiplayer games for GameBuddies.io platform with full integration including streamer mode, lobby sys...
Use when planning GameDay exercises, designing failure scenarios, or conducting chaos drills. Covers GameDay preparation...
Complete Game Designer workflow - skill invocation protocol, GDD creation, playtest flow with GDD review, design session...
Game development expert including DragonRuby, Unity, and game mechanics
Manage Xbox Game Pass subscription, browse catalog, and track perks
Guides creating detailed execution plans for features, refactors, and code changes. Use when user requests a gameplan, o...
Test game via browser with Chrome DevTools. Navigate UI, play through game flow, observe behavior and report issues.
Core gameplay loop focusing on crime investigation, evidence photography, and time loop mechanics. Use when working on i...
Integrate new or updated gameplay modes into the existing game app end-to-end, including lobby registration, navigation...
Core gameplay mechanics implementation, system interactions, feedback loops, and iterative balance refinement for engagi...
Test game mechanics via SQL. Use game_* tools for gameplay flow.