83,201 skills sorted by stars.
Use after code changes. Syncs CLAUDE.md, CONTEXT.md, and docs/ai-context/ automatically.
Build immersive 3D web experiences with Three.js - WebGL/WebGPU library for scenes, cameras, geometries, materials, lights, animat...
Build 3D web apps with Three.js (WebGL/WebGPU). 556 searchable examples, 60 API classes, 20 use cases. Actions: create 3D scene, l...
Three.js 3D graphics library - scene setup, geometry, materials, lighting, textures, animation, loaders, shaders, postprocessing,...
Build 3D web apps with Three.js (WebGL/WebGPU). Use for 3D scenes, animations, custom shaders, PBR materials, VR/XR experiences, g...
Use when optimizing 3D models for web delivery: reducing file size, compressing meshes, optimizing textures, or generating LOD. Pr...
Use when composing a complete Three.js scene from scratch or when asked to create a 3D visualization. Provides decision trees for...
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing...
Creates simple Three.js web apps with scene setup, lighting, geometries, materials, animations, and responsive rendering. Use for:...
Use when working with 3D math in Three.js: vectors, matrices, quaternions, rotations, colors, or coordinate transforms. Prevents t...
Use when implementing mouse picking, hover detection, object selection, or line-of-sight checks in Three.js. Prevents the common m...
Use when initializing a Three.js renderer, setting up the render loop, handling window resize, configuring tone mapping, or managi...
Use when creating Three.js scenes, adding objects, managing parent-child hierarchies, or organizing 3D content. Prevents the commo...
Use when a Three.js scene has performance problems: low FPS, memory leaks, too many draw calls, or high GPU memory usage. Prevents...
Use when a Three.js scene renders incorrectly: black screen, invisible objects, wrong colors, z-fighting, or broken shadows. Preve...
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras,...
Three.js game development. Use for 3D web games, WebGL rendering, game mechanics, physics integration, character controllers, came...
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working wi...