83,201 skills sorted by stars.
Use when playing animations, crossfading between animation states, or loading skeletal animations from GLTF in Three.js. Prevents...
Use when adding sound to a Three.js scene: background music, 3D spatial audio, or audio visualization. Prevents the common mistake...
Use when using Drei helper components with React Three Fiber: controls, environment maps, text rendering, HTML overlays, or perfor...
Use when loading and viewing IFC/BIM models in a Three.js scene. Prevents the common mistake of using deprecated web-ifc-three, ig...
Use when setting up lighting in a Three.js scene: ambient, directional, point, spot, area, or environment lighting. Prevents the c...
Use when adding physics simulation to a Three.js scene: rigid bodies, collisions, constraints, or raycasting. Prevents the common...
Use when adding post-processing effects like bloom, SSAO, depth of field, or anti-aliasing to a Three.js scene. Prevents the commo...
Use when building 3D scenes with React using React Three Fiber (R3F). Prevents the common mistake of mixing imperative Three.js co...
Use when enabling shadows in a Three.js scene or debugging shadow artifacts like acne, peter panning, or low resolution. Prevents...
Use when using the Three.js WebGPU renderer, node-based materials, TSL (Three Shading Language), or compute shaders. Prevents the...
Use when building VR or AR experiences with Three.js using WebXR. Prevents the common mistake of using requestAnimationFrame inste...
Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click...
Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or op...
Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, o...
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, cre...
Generate interactive Three.js canvases in five modes: narrative particle phase cycles, WebGPU spinner/loaders, infinite gallery tu...
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow,...
Expert in 3D web graphics using Three.js, React Three Fiber (R3F), and WebGL shaders.
Comprehensive Three.js and React Three Fiber skill for creating 3D scenes, characters, NPCs, procedural generation, animation reta...
Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, wr...
Three.js skills for creating 3D elements and interactive experiences
Use when adding camera controls to a Three.js scene: orbit, pan, zoom, fly, first-person, or object manipulation. Prevents the com...
Use when creating 3D shapes, custom geometry, or instanced meshes in Three.js. Prevents the common mistake of forgetting dispose()...
Use when loading 3D models (GLTF, FBX, OBJ), textures, or HDR environment maps in Three.js. Prevents the common mistake of not set...
Use when choosing or configuring materials, loading textures, or setting up PBR workflows in Three.js. Prevents the common mistake...
Use when writing custom GLSL shaders, creating ShaderMaterial or RawShaderMaterial, defining uniforms, or patching built-in materi...
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, c...
3D HUD rendering with Three.js and TresJS for JARVIS AI Assistant
3PEAK (Suzhou 3PEAK Electronic Inc.) MPN encoding patterns, suffix decoding, and handler guidance. Use when working with 3PEAK ana...
This skill enables Claude to analyze and optimize system throughput. It is triggered when the user requests throughput analysis, p...
Calculate throughput calculator operations. Auto-activating skill for Performance Testing. Triggers on: throughput calculator, thr...
同花顺经济数据库(EDB)接口,通过指标代码查询宏观经济、行业、国际等经济数据。当用户需要查询 GDP、CPI、PMI 等宏观指标的历史序列时使用。
同花顺 iFinD 专业金融数据 HTTP API 底层封装,是其他 ths-* skill 的共用底座。当需要直接调用同花顺 iFinD API 时使用。