83,201 skills sorted by stars.
Goal-Oriented Action Planning skill for world state and action costs.
Invoke for complex multi-step tasks requiring intelligent planning and multi-agent coordination. Use when tasks need dec...
This skill should be used when the user asks to "/gobby-agents", "spawn agent", "start agent", "list agents". Manage sub...
Use this skill when discovering and using MCP tools through the Gobby proxy. This skill teaches the progressive disclosu...
This skill should be used when the user asks to "/gobby-memory", "remember", "recall", "forget memory". Manage persisten...
This skill should be used when the user asks to "/gobby-metrics", "tool metrics", "usage stats", "performance report". V...
This skill should be used when the user asks to "/gobby-sessions", "list sessions", "session handoff", "pickup session"....
This skill should be used when the user asks to "/gobby-spec", "create spec", "plan feature", "write specification". Gui...
This skill should be used when the user asks to "/gobby-tasks", "task management", "create task", "list tasks", "close t...
This skill should be used when the user asks to "/gobby-workflows", "activate workflow", "workflow status". Manage step-...
This skill should be used when the user asks to "/gobby-worktrees", "create worktree", "spawn in worktree". Manage git w...
Distributed object capability system (6.5K lines info).
Use when building a new greenfield app or major multi-layer feature requiring both .NET backend + React frontend. RECOMM...
Interactive planning for god-agent. Research, interview, external review. Produces god-agent-compatible artifacts (_docs...
Guides God Committee members through consensus-building for collective decisions. Use for proposals, voting, and disagre...
Implement and maintain the GOD (Guaranteed Organizational Documents) system for multi-component repositories. Use when:...
Guides God Committee members through executing interventions. Use for repairs, rollbacks, and emergency actions. Trigger...
Defines God Committee member behavior and responsibilities with oversight authority. Use when operating as a committee m...
Developer oversight and AI agent coaching. Use when viewing project status across repos, syncing GitHub data, or analyzi...
Schmidhuber''s Gödel Machine: Self-improving systems that prove their
Automate Godial tasks via Rube MCP (Composio). Always search tools first for current schemas.
Create interactive mini-lessons for the PAES math curriculum. Use when the user wants to add a new lesson, create lesson...
Gherkin runner for Go
Use when working with godot
description: Develop, test, build, and deploy Godot 4.x games. Includes GdUnit4 for GDScript unit tests and PlayGodot fo...
Godot is an open-source game engine for 2D and 3D development using GDScript.
Godot 2D game development skill for tilemaps, pixel-perfect rendering, and 2D physics.
Godot 3D rendering skill for PBR materials, environment settings, and 3D scene composition.
Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and expor...
Use when Godot code has tight coupling via get_node(), get_parent(), or direct references creating brittle dependencies....
Provides Godot-specific API patterns, gotchas, best practices, and platform knowledge. Use when you need to understand G...
Use when Godot code has operations that conflict with each other, creating undefined behavior. Detects same property set...
Godot 4.x 核心架构原则。当设计、审查 Godot 组件和系统时使用。关注:组件模式、信号通信、Resource设计、系统架构。触发词:godot, 组件, 信号, 架构, 设计。
Converts Godot 3.x shader code to Godot 4.x shader syntax. Updates SCREEN_TEXTURE to screen_texture uniform, DEPTH_TEXTU...
Use when creating Godot Editor plugins with custom docks, panels, and tools. Generates plugin.cfg configuration, EditorP...
Use when Godot code has hardcoded game data in const arrays, dictionaries, or embedded values. Detects inline data like...
Use when building Godot features and your code creates nodes with .new() instead of using scenes. Detects Timer.new(), A...
Use when Godot project has position conflicts between editor (.tscn) and code (.gd), camera-following backgrounds, or ru...
GDScript programming skill for Godot Engine, including signals, coroutines, and performance optimization.
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot ga...