Browse 182,092 skills across 14 categories.
Create and update project documentation in docs/. Use for 'init docs', 'update docs after this change', 'generate a code...
Validate TheOneKit registry integrity across 20+ checks. Use for 'check kit health', 'something feels broken', 'validate...
Discover available skills by keyword search across all activation fragments and installed modules. Use when asking 'what...
ALWAYS activate this skill before fixing ANY bug, error, test failure, CI/CD issue, type error, lint, log error, UI issu...
Git operations with conventional commits. Stage, commit, push, PR, merge. Security scans for secrets. Auto-splits commit...
Build queryable knowledge graphs from code, docs, papers, and images. Use for codebase understanding, architecture analy...
Save and resume session context for handoffs between sessions or developers. Use for 'save session', 'hand off to', 'res...
Display TheOneKit usage guide with live registry state. Use for 'what commands exist', 'which agents are registered', 'h...
Report skill/agent bugs to the owning kit repo on GitHub. Use when a skill has wrong patterns, missing gotchas, or needs...
Maintain TheOneKit repos as a kit maintainer. Use for releasing kits, scaffolding new kits, cross-kit validation, schema...
Manage optional skill modules for modular kits. Use for 'install module X', 'remove module Y', 'list available modules',...
Create phased implementation plans with research and task breakdown. Use for 'plan this feature', 'how should we archite...
5 expert personas debate proposed changes before implementation. Catches architectural, security, performance, and UX is...
View files/directories OR generate visual explanations, slides, diagrams (Markdown or self-contained HTML). Use for 'exp...
Activate when stuck after 3+ fix attempts. Breaks complexity spirals, innovation blocks, recurring patterns, and assumpt...
Pack repositories into AI-friendly files (XML, Markdown, plain text). Use for codebase snapshots, LLM context preparatio...
Generate data-driven sprint retrospectives from git metrics. Use for sprint reviews, commit analysis, code health indica...
Code review via registry-routed reviewer agent. Adversarial rigor with evidence-based claims. Supports input modes: pend...
Generate exhaustive edge cases across 12 dimensions before implementation or testing. Use for 'edge cases for X', 'test...
Explore codebase with context-aware skill injection. Use for 'find where X is implemented', 'how is Y used', 'show all p...
Security audit using STRIDE threat model and OWASP Top 10 checklist. Use for 'security audit', 'security review', 'threa...
One-command release pipeline: merge main, test, review, commit, push, PR. Single command from feature branch to PR URL....
Create or update TheOneKit skills with eval-driven iteration. Use for new skills, skill scripts, references, benchmark o...
Push .claude/ skill/agent/rule edits back to their origin kit repos as PRs. Use after fixing a skill locally, updating a...
Spawn parallel agent teams for large features. Use for multi-agent research, implementation, review, or debugging across...
Run tests via registry-routed tester agent. Compilation checks, coverage reports, failure analysis. Use for 'run tests',...
Apply step-by-step analysis for complex problems with revision capability. Use for multi-step reasoning, hypothesis veri...
Triage GitHub issues and PRs across all kit repos. Fetches, classifies, and auto-implements actionable items. Use for 'r...
Summarize session progress: git history, task status, skill sync gaps, test coverage. Use at end of session, before stan...
Manage git worktrees: create, session, sync (rebase), envsync, diff, status, remove, merge. Parallel development in mono...
Extract and port features from GitHub repos. Use for 'borrow this pattern', 'compare implementations', 'rewrite for our...
Expert knowledge for the t1yOS Serverless platform. Use this skill whenever the user mentions t1yOS, cloud functions, .j...
Guides comorbidity-stratified selection of initial and further glucose-lowering medicines for adults with type 2 diabete...
Monitor Codex and Claude work threads inside T3 through a read-only CLI, with formal questions, RESULT detection, settli...
Use when configuring or troubleshooting T3 Code projects, multi-machine environments, desktop or headless servers, proje...
Use when the developer hands the agent a bounded batch to run unattended in a T4-team repo (T4 Labs / Slow-Inc) and step...
Use when working as the primary coding agent in a T4-team repo (T4 Labs / Slow-Inc) and you need durable memory across s...
Use when writing anything the developer reads — a reply, a status update, an explanation, a question, a summary of what...
Use when planning or implementing a feature/change in a T4-team repo (T4 Labs / Slow-Inc) — deciding how to go from idea...
Use when working in a T4-team repo (T4 Labs / Slow-Inc) and something notable just happened that a future agent will nee...
Use when starting, scaffolding, or setting up a new repository for the T4 team (T4 Labs / Slow-Inc) — or retrofitting an...
Comprehensive guide to t5. Master the concepts, implementation, best practices, and real-world applications of t5 in pro...
Evaluates a unified text-to-text transformer's ability to generalize across diverse NLP tasks including language underst...
System architecture design and PRD-to-task planning. Use PROACTIVELY when planning features or making architectural deci...
3D asset optimization and pipeline management for Vite 6. Use when optimizing models, compressing textures, reducing ass...
Asset creation pipeline and integration workflow for Tech Artist. Use when creating new 3D/2D assets, importing external...
Vite 6 asset handling and optimization workflow for Tech Artists. Use when creating and optimizing assets for Vite 6 bui...
Third-person shooter camera implementation with proper player-relative controls. Use when implementing TPS cameras, orbi...
GPU instanced grass and vegetation with wind animation and LOD for high-performance terrain foliage. Use when creating g...
Player input validation testing patterns for WASD, mouse, and touch controls. Use when testing input systems, validating...
C-optimized technical analysis with 150+ functions and 61 candlestick pattern recognition functions via TA-Lib
Visual feedback patterns for server-authoritative multiplayer with client-side prediction. Use when implementing multipl...
Tech Artist orchestration - startup sequence, workflow execution, message handling, exit conditions. Use when starting T...
Splatoon-style paint system with RenderTexture-based territory tracking and percentage calculation. Use when implementin...
Implements camera controls, bounds, and follow behavior. Use proactively when setting up camera controls, camera bounds,...
Configures Phaser games and manages scene lifecycle. Use proactively when setting up Phaser scenes, creating game config...
Designs particle systems for visual effects. Use proactively when creating particle effects, emitters, or visual polish.
Optimizes sprite atlases and textures for Phaser. Use proactively when optimizing sprite workflows or managing texture m...
Adds post-processing and camera effects to Phaser games. Use proactively when implementing visual polish, camera effects...
Procedural terrain generation algorithms and techniques for Three.js/R3F. Research-based skill with patterns from THREE....
React Three Fiber core patterns for scene composition and game loop. Use when setting up R3F scenes, creating 3D compone...
Material selection, shaders, and visual effects for R3F. Use when working with materials, PBR textures, shader materials...
Performance optimization techniques for R3F and Three.js. Use when optimizing frame rate, reducing draw calls, mobile pe...
Physics integration with Rapier for R3F game development. Use when adding physics, colliders, rigid bodies.
Routes Tech Artist to domain skills based on task category and signal keywords. Use when starting Tech Artist tasks to d...
GLSL/TSL shader creation, compilation, and testing for R3F. Use when writing custom shaders, implementing visual effects...
Signed Distance Functions for shader-based 3D primitives. Use when creating procedural geometry, raymarching, SDF terrai...
Mesh-based terrain generation using PlaneGeometry and heightmap. Use for creating multiplayer game terrain - NOT raymarc...
E2E testing patterns for terrain system validation using Playwright. Use for visual validation, performance testing, and...
CPU-based territory tracking grid for multiplayer server-authoritative scoring. Use for territory control, paint trackin...
Debug visualization helpers using drei and Three.js. Use when adding debug gizmos, visual helpers, diagnostics.
UI and visual polish checklist for game presentation. Use when adding final polish, styling, animations, visual feedback...
TypeScript best practices for game development. Use when writing TypeScript for game code, defining types, avoiding anti...
GPU particle systems for high-performance visual effects. Use when creating particle effects, instanced rendering, GPU-a...
Post-processing effects with React Three Fiber. Use when adding bloom, depth of field, effect composer, visual polish.
Gerstner wave simulation with foam and caustics for realistic water surfaces in Three.js/R3F. Use when creating water sh...
Unofficial read-only Taaghche: search Persian ebooks and audiobooks, compare prices, read reviews. Use when the user ask...
Negotiate terms with another person or their agent through the hosted Taasky MCP server: meeting times, prices, dates. T...
Tab UI component reference — design patterns, accessibility, state management, responsive tabs. Use when implementing ta...
Guide for implementing keyboard navigation and focus indicators across macOS native app (WKWebView) and web browser vers...
Tabs organise related content under a shared context — switching tabs swaps the view without leaving the page. Use when...
Generate PNG icons for MiniProgram/Taro TabBar. Use when users need to create, modify, or add TabBar icons for WeChat Mi...
Use a tabbed detail pane plus resizable live-view pane to reduce repeated UI context
Tabellarisches Vertragsreview als Prompt-Matrix — pro Spalte ein Extraktionsprompt (was wird gefragt), pro Zeile ein dok...
Kaltstart-Interview für den 3D-Tabellenreview: Fallkategorie, Tabellengrösse, Prüfzweck erfassen. Normen: §§ 174 ff. Ins...
Use when reviewing rendered HTML, interactive components, or design-system patterns related to Use appropriate tabindex...
Use when you need to index or query tab-delimited genomic files for fast region-based retrieval.
Econometrics skill for creating publication-quality LaTeX regression and summary tables. Activates when the user asks ab...
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Called by /plot to upgrade regression and summary tables to top-journal standards.
表格文件采集工具。读取单个表格文件或目录中的 csv、tsv、xlsx、xls 文件,执行行记录采集,输出统一结构化表格记录文件。 当用户提到表格采集、读取科研数据表、汇总 CSV/TSV/Excel 表格、把本地表格文件转成结构化记录等需...
Automated baseline characteristics table generation for clinical papers
What a Table API read through this MCP actually returns — the 200-character truncation in snow_query_table, the three di...
Creates data table patterns with filtering, sorting, pagination, row actions, column configuration, server/client render...
Building table columns with proper types, inline editing components, and pre-built cell renderers
表字段配置规范。建表后配置 ts 文件时使用。
Drill-down on the shared MatrxDataTable, local or server, with per-Dimension levels. Use when adding group-by, breakdown...
Improved table navigation, formatting, manipulation, and formulas.
Designs optimal filtering UX for data tables. Use when building a table that needs filters - analyzes the data columns a...
Test skill with table-format references