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Agent skills directory

Browse 182,092 skills across 14 categories.

Categories

t1k:docs

Create and update project documentation in docs/. Use for 'init docs', 'update docs after this change', 'generate a code...

by tranvietanh0

t1k:doctor

Validate TheOneKit registry integrity across 20+ checks. Use for 'check kit health', 'something feels broken', 'validate...

by tranvietanh0

t1k:find-skill

Discover available skills by keyword search across all activation fragments and installed modules. Use when asking 'what...

by tranvietanh0

t1k:fix

ALWAYS activate this skill before fixing ANY bug, error, test failure, CI/CD issue, type error, lint, log error, UI issu...

by tranvietanh0

t1k:git

Git operations with conventional commits. Stage, commit, push, PR, merge. Security scans for secrets. Auto-splits commit...

by tranvietanh0
Page 1594 of 1821 · Showing 100 of 182,092 skills · sorted by stars
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t1k:graphify

Build queryable knowledge graphs from code, docs, papers, and images. Use for codebase understanding, architecture analy...

by tranvietanh0

t1k:handoff

Save and resume session context for handoffs between sessions or developers. Use for 'save session', 'hand off to', 'res...

by tranvietanh0

t1k:help

Display TheOneKit usage guide with live registry state. Use for 'what commands exist', 'which agents are registered', 'h...

by tranvietanh0

t1k:issue

Report skill/agent bugs to the owning kit repo on GitHub. Use when a skill has wrong patterns, missing gotchas, or needs...

by tranvietanh0

t1k:kit

Maintain TheOneKit repos as a kit maintainer. Use for releasing kits, scaffolding new kits, cross-kit validation, schema...

by tranvietanh0

t1k:modules

Manage optional skill modules for modular kits. Use for 'install module X', 'remove module Y', 'list available modules',...

by tranvietanh0

t1k:plan

Create phased implementation plans with research and task breakdown. Use for 'plan this feature', 'how should we archite...

by tranvietanh0

t1k:predict

5 expert personas debate proposed changes before implementation. Catches architectural, security, performance, and UX is...

by tranvietanh0

t1k:preview

View files/directories OR generate visual explanations, slides, diagrams (Markdown or self-contained HTML). Use for 'exp...

by tranvietanh0

t1k:problem-solve

Activate when stuck after 3+ fix attempts. Breaks complexity spirals, innovation blocks, recurring patterns, and assumpt...

by tranvietanh0

t1k:repomix

Pack repositories into AI-friendly files (XML, Markdown, plain text). Use for codebase snapshots, LLM context preparatio...

by tranvietanh0

t1k:retro

Generate data-driven sprint retrospectives from git metrics. Use for sprint reviews, commit analysis, code health indica...

by tranvietanh0

t1k:review

Code review via registry-routed reviewer agent. Adversarial rigor with evidence-based claims. Supports input modes: pend...

by tranvietanh0

t1k:scenario

Generate exhaustive edge cases across 12 dimensions before implementation or testing. Use for 'edge cases for X', 'test...

by tranvietanh0

t1k:scout

Explore codebase with context-aware skill injection. Use for 'find where X is implemented', 'how is Y used', 'show all p...

by tranvietanh0

t1k:security

Security audit using STRIDE threat model and OWASP Top 10 checklist. Use for 'security audit', 'security review', 'threa...

by tranvietanh0

t1k:ship

One-command release pipeline: merge main, test, review, commit, push, PR. Single command from feature branch to PR URL....

by tranvietanh0

t1k:skill-creator

Create or update TheOneKit skills with eval-driven iteration. Use for new skills, skill scripts, references, benchmark o...

by tranvietanh0

t1k:sync-back

Push .claude/ skill/agent/rule edits back to their origin kit repos as PRs. Use after fixing a skill locally, updating a...

by tranvietanh0

t1k:team

Spawn parallel agent teams for large features. Use for multi-agent research, implementation, review, or debugging across...

by tranvietanh0

t1k:test

Run tests via registry-routed tester agent. Compilation checks, coverage reports, failure analysis. Use for 'run tests',...

by tranvietanh0

t1k:think

Apply step-by-step analysis for complex problems with revision capability. Use for multi-step reasoning, hypothesis veri...

by tranvietanh0

t1k:triage

Triage GitHub issues and PRs across all kit repos. Fetches, classifies, and auto-implements actionable items. Use for 'r...

by tranvietanh0

t1k:watzup

Summarize session progress: git history, task status, skill sync gaps, test coverage. Use at end of session, before stan...

by tranvietanh0

t1k:worktree

Manage git worktrees: create, session, sync (rebase), envsync, diff, status, remove, merge. Parallel development in mono...

by tranvietanh0

t1k:xia

Extract and port features from GitHub repos. Use for 'borrow this pattern', 'compare implementations', 'rewrite for our...

by tranvietanh0

t1yOS

Expert knowledge for the t1yOS Serverless platform. Use this skill whenever the user mentions t1yOS, cloud functions, .j...

by t1yOS

t2dm-comorbidity-medicine-selector

Guides comorbidity-stratified selection of initial and further glucose-lowering medicines for adults with type 2 diabete...

by dromlakhani

t3-app-link

Monitor Codex and Claude work threads inside T3 through a read-only CLI, with formal questions, RESULT detection, settli...

by transcendr

t3-code

Use when configuring or troubleshooting T3 Code projects, multi-machine environments, desktop or headless servers, proje...

by escoffier-labs

t4-afk

Use when the developer hands the agent a bounded batch to run unattended in a T4-team repo (T4 Labs / Slow-Inc) and step...

by xenodeve

t4-agent-memory

Use when working as the primary coding agent in a T4-team repo (T4 Labs / Slow-Inc) and you need durable memory across s...

by xenodeve

t4-bro

Use when writing anything the developer reads — a reply, a status update, an explanation, a question, a summary of what...

by xenodeve

t4-dev-workflow

Use when planning or implementing a feature/change in a T4-team repo (T4 Labs / Slow-Inc) — deciding how to go from idea...

by xenodeve

t4-engineering-records

Use when working in a T4-team repo (T4 Labs / Slow-Inc) and something notable just happened that a future agent will nee...

by xenodeve

t4-project-bootstrap

Use when starting, scaffolding, or setting up a new repository for the T4 team (T4 Labs / Slow-Inc) — or retrofitting an...

by xenodeve

t5

Comprehensive guide to t5. Master the concepts, implementation, best practices, and real-world applications of t5 in pro...

by Sandeeprdy1729

t5-eval

Evaluates a unified text-to-text transformer's ability to generalize across diverse NLP tasks including language underst...

by qhjqhj00

ta

System architecture design and PRD-to-task planning. Use PROACTIVELY when planning features or making architectural deci...

by tools-only

ta-assets-pipeline-optimization

3D asset optimization and pipeline management for Vite 6. Use when optimizing models, compressing textures, reducing ass...

by feliperyba

ta-assets-workflow

Asset creation pipeline and integration workflow for Tech Artist. Use when creating new 3D/2D assets, importing external...

by feliperyba

ta-assets-workflow-vite-6

Vite 6 asset handling and optimization workflow for Tech Artists. Use when creating and optimizing assets for Vite 6 bui...

by feliperyba

ta-camera-tps

Third-person shooter camera implementation with proper player-relative controls. Use when implementing TPS cameras, orbi...

by feliperyba

ta-foliage-instancing

GPU instanced grass and vegetation with wind animation and LOD for high-performance terrain foliage. Use when creating g...

by feliperyba

ta-input-validation

Player input validation testing patterns for WASD, mouse, and touch controls. Use when testing input systems, validating...

by feliperyba

ta-lib

C-optimized technical analysis with 150+ functions and 61 candlestick pattern recognition functions via TA-Lib

by JadeGate

ta-networking-visual-feedback

Visual feedback patterns for server-authoritative multiplayer with client-side prediction. Use when implementing multipl...

by feliperyba

ta-orchestration

Tech Artist orchestration - startup sequence, workflow execution, message handling, exit conditions. Use when starting T...

by feliperyba

ta-paint-territory

Splatoon-style paint system with RenderTexture-based territory tracking and percentage calculation. Use when implementin...

by feliperyba

ta-phaser-camera-work

Implements camera controls, bounds, and follow behavior. Use proactively when setting up camera controls, camera bounds,...

by feliperyba

ta-phaser-fundamentals

Configures Phaser games and manages scene lifecycle. Use proactively when setting up Phaser scenes, creating game config...

by feliperyba

ta-phaser-particle-design

Designs particle systems for visual effects. Use proactively when creating particle effects, emitters, or visual polish.

by feliperyba

ta-phaser-sprite-optimization

Optimizes sprite atlases and textures for Phaser. Use proactively when optimizing sprite workflows or managing texture m...

by feliperyba

ta-phaser-visual-fx

Adds post-processing and camera effects to Phaser games. Use proactively when implementing visual polish, camera effects...

by feliperyba

ta-procedural-terrain

Procedural terrain generation algorithms and techniques for Three.js/R3F. Research-based skill with patterns from THREE....

by feliperyba

ta-r3f-fundamentals

React Three Fiber core patterns for scene composition and game loop. Use when setting up R3F scenes, creating 3D compone...

by feliperyba

ta-r3f-materials

Material selection, shaders, and visual effects for R3F. Use when working with materials, PBR textures, shader materials...

by feliperyba

ta-r3f-performance

Performance optimization techniques for R3F and Three.js. Use when optimizing frame rate, reducing draw calls, mobile pe...

by feliperyba

ta-r3f-physics

Physics integration with Rapier for R3F game development. Use when adding physics, colliders, rigid bodies.

by feliperyba

ta-router

Routes Tech Artist to domain skills based on task category and signal keywords. Use when starting Tech Artist tasks to d...

by feliperyba

ta-shader-development

GLSL/TSL shader creation, compilation, and testing for R3F. Use when writing custom shaders, implementing visual effects...

by feliperyba

ta-shader-sdf

Signed Distance Functions for shader-based 3D primitives. Use when creating procedural geometry, raymarching, SDF terrai...

by feliperyba

ta-terrain-mesh

Mesh-based terrain generation using PlaneGeometry and heightmap. Use for creating multiplayer game terrain - NOT raymarc...

by feliperyba

ta-terrain-testing

E2E testing patterns for terrain system validation using Playwright. Use for visual validation, performance testing, and...

by feliperyba

ta-territory-grid-cpu

CPU-based territory tracking grid for multiplayer server-authoritative scoring. Use for territory control, paint trackin...

by feliperyba

ta-ui-debug-helpers

Debug visualization helpers using drei and Three.js. Use when adding debug gizmos, visual helpers, diagnostics.

by feliperyba

ta-ui-polish

UI and visual polish checklist for game presentation. Use when adding final polish, styling, animations, visual feedback...

by feliperyba

ta-validation-typescript

TypeScript best practices for game development. Use when writing TypeScript for game code, defining types, avoiding anti...

by feliperyba

ta-vfx-particles

GPU particle systems for high-performance visual effects. Use when creating particle effects, instanced rendering, GPU-a...

by feliperyba

ta-vfx-postfx

Post-processing effects with React Three Fiber. Use when adding bloom, depth of field, effect composer, visual polish.

by feliperyba

ta-water-shader

Gerstner wave simulation with foam and caustics for realistic water surfaces in Three.js/R3F. Use when creating water sh...

by feliperyba

taaghche

Unofficial read-only Taaghche: search Persian ebooks and audiobooks, compare prices, read reviews. Use when the user ask...

by sepehr071

taasky

Negotiate terms with another person or their agent through the hosted Taasky MCP server: meeting times, prices, dates. T...

by costrict-plugins-repo

tab

Tab UI component reference — design patterns, accessibility, state management, responsive tabs. Use when implementing ta...

by bytesagain

tab-control

Guide for implementing keyboard navigation and focus indicators across macOS native app (WKWebView) and web browser vers...

by firstloophq

tab-navigation

Tabs organise related content under a shared context — switching tabs swaps the view without leaving the page. Use when...

by dembrandt

tabbar-icon-generator

Generate PNG icons for MiniProgram/Taro TabBar. Use when users need to create, modify, or add TabBar icons for WeChat Mi...

by wanyusheng63-alt

tabbed-resizable-workspace

Use a tabbed detail pane plus resizable live-view pane to reduce repeated UI context

by BSchafer01

tabellenpruefung

Tabellarisches Vertragsreview als Prompt-Matrix — pro Spalte ein Extraktionsprompt (was wird gefragt), pro Zeile ein dok...

by Klotzkette

tabellenreview-3d-kaltstart-interview

Kaltstart-Interview für den 3D-Tabellenreview: Fallkategorie, Tabellengrösse, Prüfzweck erfassen. Normen: §§ 174 ff. Ins...

by Klotzkette

tabindex

Use when reviewing rendered HTML, interactive components, or design-system patterns related to Use appropriate tabindex...

by thedaviddias

tabix

Use when you need to index or query tab-delimited genomic files for fast region-based retrieval.

by vimalinx

table

Econometrics skill for creating publication-quality LaTeX regression and summary tables. Activates when the user asks ab...

by brycewang-stanford

table

|linkskillslot|spskillid|baseskillid|skillcategory|

by Expugn

table

Called by /plot to upgrade regression and summary tables to top-journal standards.

by zhouziyue233

table_collector

表格文件采集工具。读取单个表格文件或目录中的 csv、tsv、xlsx、xls 文件,执行行记录采集,输出统一结构化表格记录文件。 当用户提到表格采集、读取科研数据表、汇总 CSV/TSV/Excel 表格、把本地表格文件转成结构化记录等需...

by cas-bigdatalab

table-1-generator-advanced

Automated baseline characteristics table generation for clinical papers

by aipoch

table-api-reads

What a Table API read through this MCP actually returns — the 200-character truncation in snow_query_table, the three di...

by serac-labs

table-builder

Creates data table patterns with filtering, sorting, pagination, row actions, column configuration, server/client render...

by patricio0312rev

table-columns

Building table columns with proper types, inline editing components, and pre-built cell renderers

by griffnb

table-config

表字段配置规范。建表后配置 ts 文件时使用。

by sail-sail

table-drill-down

Drill-down on the shared MatrxDataTable, local or server, with per-Dimension levels. Use when adding group-by, breakdown...

by armanisadeghi

table-editor-obsidian

Improved table navigation, formatting, manipulation, and formulas.

by North3rnLight3r

table-filters

Designs optimal filtering UX for data tables. Use when building a table that needs filters - analyzes the data columns a...

table
filters
by rohunvora

table-references

Test skill with table-format references

by cuioss